Angra, Descobertas & Achados Dating back to 1999 / 2000, this was my first commercial project. The game was developed by a 3 man team, in which I split the programming work with Tiago "Azorian" Rodrigues. It
Reaktor Developed in 2004, with my brother-in-arms Tiago "Azorian" Rodrigues, this was our way of completing a Computer Graphics assignment in college. We neede to show what we learned about OpenGL, and what better
Tronix Dating back to 2004, this was another Computer Graphics college assignment. Splitting the work with Tiago "Azorian" Rodrigues we did this rather convoluted VRML interactive environemnt. It was loosely inspired in Tron (the original
D4MD Developed in 2004/2005, as my final college project, this was a car simulator (i.e. game, with little game mechanics) featuring vehicle deformation. The game was developed using Ogre3D, an open source, but highly